Publications
Bernardo, F., Kiefer, C., Magnusson, T. (2020).
Designing for a Pluralist and User-Friendly Live Code Language Ecosystem with Sema
5th International Conference on Live Coding
University of Limerick, Limerick, Ireland
Bernardo, F., Kiefer, C., Magnusson, T. (2019).
An AudioWorklet-based Signal Engine for a Live Coding Language Ecosystem
Best Paper Award at Web Audio Conference 2019. In Proceedings of Web Audio Conference 2019
Norwegian University of Science and Technology (NTNU), Trondheim, Norway
Bernardo, F., Grierson, M., Fiebrink, R. (2018).
User-Centred Design Actions for Lightweight Evaluation of an Interactive Machine
Learning Toolkit
Journal of Science and Technology of the Arts (CITARj), v. 10, n. 2, p. 2- 25-38,
jul. 2018. ISSN 2183-0088.
DOI:
http://dx.doi.org/10.7559/citarj.v10i2.509
Bernardo, F., Zbyszyński, M., Fiebrink, R., Grierson, M. (2017).
Interactive Machine Learning for End-User Innovation
Designing the User Experience of Machine Learning Systems
Proceedings of Association for the Advancement of Artificial Inteligence (AAAI) Spring
Symposium,
Stanford University, Palo Alto, CA
Bernardo, F., Arner, N., Batchelor, P. (2017).
O Soli Mio: Exploring Millimeter Wave Radar for Musical Interaction
Proceedings of New Interfaces for Musical Expression 2017, Aalborg University,
Copenhagen, Denmark
publications ++
Tilmanne, J., d’Alessandro, N., Barborka, P., Bayansar, F., Bernardo, F., Fiebrink, R.,
Heloir, A., Hemery, E.,
Laraba, S., Moinet, A., Nunnari, F., Ravet, T., Reboursière, L., Sarasua, A.,
Tits, M., Tits, N., Zajéga, F. (2018).
Prototyping a New Audio-Visual Instrument Based on Extraction of High-Level
Features
on Full-Body Motion
Technical Report, in Proceedings of eNTERFACE 2015 Workshop on Intelligent
Interfaces, Mons,
Belgium
Parkinson, A., Zbyszyński, M., Bernardo, F. (2017).
Demonstrating Interactive Machine Learning Tools for Rapid Prototyping of Gestural
Instruments
in the Browser
Proceedings of Web Audio Conference 2017, Queen Mary University of London, London, UK
Ward, N., Ortiz, M., Bernardo, F., Tanaka, A. (2016).
Designing and measuring gesture using Laban Movement Analysis and
Electromyogram
3rd Workshop on Full-Body and Multisensory Experience (BodySenseUX@UbiComp'16),
Heidelberg,
Germany
Bernardo, F., Pestana, P., Martins, L. (2015).
The Smart Stage: Designing 3D Interaction Metaphors for Immersive and
Ubiquitous Music
Systems
International Conference on New Music Concepts (ICNMC 2015), Treviso, Italy -
ISBN: 978-88-6551-188-6
Bernardo, F., Martins, L. (2014).
Disintermediation Effects on Independent Approaches to Music Business
International Journal of Music Business Research (IJMBR) – issn 2227-5789
Bernardo, F. (2014).
Music video games in live performance: Catachresis or an emergent approach?
Videojogos 2014 - Conferência de Ciências e Artes dos Videojogos, Barcelos,
Portugal
Bernardo, F. (2014).
Dodging the Middleman: Insights on Disintermediation in the Independent Music
Sector
KISMIF International Conference on Underground music scenes and DIY cultures,
Porto, Portugal
Bernardo, F., Martins, L. (2013).
Disintermediation effects in the music business – A return to old times?
Music Business Research Days 2013, Vienna, Austria.
Best Paper award at the Young Scholars Workshop.
José, R., Bernardo, F. (2009).
Extended Bluetooth naming for empowered presence and situated interaction with
public
displays
3th Symposium of Ubiquitous Computing and Ambient Intelligence 2008
Workshops + Presentations + Talks
2019 —
Designing and Performing with Live Coding Languages for
Signal Processing and Machine Intelligence on the Web
Workshop organiser and facilitator with Chris Kiefer and Thor Magnusson
Web Audio Conference 2019, Norwegian University of Science and Technology (NTNU),
Trondheim, Norway
2019 —
MIMIC Artist Summer Workshop
Workshop organiser and facilitator with Chris Kiefer and Thor Magnusson
Sussex Humanities Lab – School of Media, Sound and Music
University of Sussex, Brighton, United Kingdom
2019 —
Live Coding Machine Learning
Workshop leader with Chris Kiefer and Thor Magnusson
4th International Conference on Live Coding
MediaLab Prado, Madrid
2018 —
Fostering synergies between Art and Innovation
Invited speaker @
"El Arte como herramienta de innovación y emprendimiento"
ETSIDI-UPM, Madrid, Spain
workshops + talks ++
2017 —
The RAPID-MIX API: a toolkit for fostering innovation in the creative
industries with Multimodal, Interactive and eXpressive (MIX) technologies
Workshop leader with Joseph Larralde (IRCAM), Sebastian Mealla and Panos Papiotis
(MTG/UPF)
eNTERFACE'17 - 13th International Summer Workshop on Multimodal Interfaces, 3 – 28
July,
Porto, Portugal
2017 —
Sound Design In The Cloud
Workshop facilitator with Visda Goudarzi, Mathieu Barthet, Miguel Ceriani, Johan
Pauwels,
György Fazekas and Rebecca Fiebrink
AudioMostly 2017: Augmented and Participatory Sound and Music Experiences, 23-26
August
Queen Mary University of London, UK
2016 —
SoliDSPFeatures2OSC: Feature Selection Tool for Prototyping Creative Audiovisuals with Soli
Presenter - Soli Alpha Developers Workshop, Google, Mountain View, California
2016 —
Interactive Applications in Machine Learning
Workshop co-presenter with Atau Tanaka
Porto International Conference on Musical Gesture as Creative Interface,
Porto, Portugal
2015 —
Design de Tecnologias Wearable para Performance Expressiva e Musical
Workshop co-presenter with Michael Zbyszyński
MakerFaire Lisbon 2015, Lisbon, Portugal
2014 —
The Smart Stage: Designing interaction for immersive and ubiquitous music
systems
Presenter – Encontro Nacional de Investigação em Música (ENIM) 2014, Lisbon,
Portugal
2013 —
Disintermediation effects in the music business - A return to old
times?
Presenter - Vienna Music Business Research Days 2013 - Vienna, Austria
2008 —
Bluetooth Naming for Situated Interaction in Ubiquitous Environments
Presenter - UCAMI 2008 - Salamanca, Spain